AI Insights · Timothy · July 2025
Top Sandbox Games Performance in the US: Q2 2025
Explore the performance of leading sandbox games on a unified platform in the US during Q2 2025, featuring trends in downloads, revenue, and user engagement.
In the second quarter of 2025, the top sandbox-like games in the United States showcased diverse performance metrics on a unified platform, combining data from both iOS and Android. This analysis, derived from Sensor Tower data, highlights the trends in weekly downloads, revenue, and active users for these popular applications.
Roblox saw a remarkable increase in weekly revenue, peaking at $4.2M by mid-June. Downloads rose steadily, reaching 555.8K in the last week of June. The game also experienced significant growth in active users, climbing from 32.3M to 47.1M throughout the quarter.
Melon: Sandbox maintained consistent weekly revenue, concluding June with approximately $70.9K. Downloads fluctuated, with a notable increase to 86.1K in the final week. Active users saw a gradual rise, closing the quarter at 2.1M.
ZEPETO: Avatar, Connect & Live experienced a steady stream of weekly revenue, averaging around $117K. Downloads surged to 106K in late June, while active users increased to 442.2K by the end of the quarter.
Block Craft 3D: Building Games showed stable trends in downloads, peaking at 73.5K. Revenue remained modest, ending June at approximately $7.7K. Active users saw fluctuations, settling at 245.1K.
Meta Horizon had minimal revenue activity but increased downloads to 70.3K. Active users peaked at 1.8M in early June, before stabilizing around 1.5M.
For more detailed insights and data, visit Sensor Tower's platform to explore the dynamics of these top-performing sandbox games.